Other times, getting them to chase you might be a good option, either luring them into a trap or a place where you can jump over them and make a run for it in the right direction. Often, dealing with them is a case of using your portals to turn objects in the environment into weapons an enemy that lays dormant until you open up a portal near them could be tricked into attacking another with the right timing, for example. Soli isn’t a fighter, you see, and so has no way of directly attacking. When it comes to enemies, you have to get creative when dealing with them. Especially considering some of them aren’t explained to you, like turning enemy projectiles into bubbles you can travel within. Needless to say, whenever a new portal is provided to you, it can take a little while to get used to its unique properties. Eventually your portals can reverse gravity, give you super strength, and even slow down time. The further you progress into Unbound: Worlds Apart, however, the tougher the puzzles and environmental challenges become, and the portal properties get more complex. It’s simple stuff, but it’s an effective way to get you used to tapping the portal button to achieve your goal. Pull up a portal and you might find that the obelisk in front of you, stopping you from progressing, simply disappears, or that a platform appears over a chasm you previously couldn’t cross. Placing you in a large interconnected world, Unbound: Worlds Apart first lets you loose with a portal that changes things around you. It’s up to you to use those available properties to solve puzzles, negotiate platforms and thwart your enemies. With the simple press of a button a portal is created around our little hero, and depending on the magic-infused gate he’s passed through recently it will have various properties. And if he wants to defeat the demon lord that has brought trouble to his world and others, he’s going to need to make ample use of it. There probably wouldn’t be a game otherwise, would there?Īdmittedly though, Soli has a pretty nifty skill up his sleeve: the power to create portals. At times you want to turn around and yell at them, “You’re the adult, you do it!”. “Go here!”, they say, “Get me these items!”. Especially so in Alien Pixel Studios’ Unbound: Worlds Apart, where, playing as a young mage names Soli, many of your elders just stand about doing nothing in the face of peril. In the world of videogames it isn’t too uncommon, is it? But it’s still a little bit silly. Imagine being just a young child yet having the fate of the world resting on your shoulders.
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